hi, i'm januth
i'm a developer who thinks software should feel alive. by day that means full-stack work — clean APIs, sane data models, interfaces that don't fight back. by night it means teaching browsers tricks: particle systems, terminals inside web pages, games hidden behind 404s.
i tinker across the stack because boring boundaries make boring software. if it involves code, motion, or a suspicious amount of console.log, i'm interested.
this site itself is the manifesto: hand-rolled animations, a working shell you can type real commands into, and zero UI frameworks. view source — it's all there.
languages
- TypeScript
- JavaScript
- Python
- HTML/CSS
- SQL
- learning Rust
frontend
- Astro
- React
- Three.js / WebGL
- CSS wizardry
- canvas APIs
backend & tools
- Node.js
- REST APIs
- Git (fluently)
- Linux
- Docker basics
currently exploring
- shaders
- game dev
- systems design
- whatever looks fun
so far, so shipped
- the origin
first line of code
opened an editor out of curiosity. never really closed it again.
- level up
full-stack arc
APIs, databases, deployment pipelines — learned to ship whole things, not just pixels.
- the twist
creative coding rabbit hole
discovered WebGL and interactive fiction-in-the-browser. this portfolio is the receipt.
- now
building in public
shipping tools, experiments and open source as januththedev. the graph below never lies.